amunra
11 merged pull requests.
New Features
- #39 Standardized schematic GUI lang keys in GuiSchematicShuttle; added corresponding translations. - @Ranzuu
- Closes GTNH#23826
- #38 Modified TileEntity GUI name strings to use localization keys instead of hardcoded text; updated en_US.lang, de_DE.lang, pl_PL.lang, and ru_RU.lang files. - @Ranzuu
- Added: GUI title localization keys
Changes
- #41 Removed 5 lines from SethBiomeDecorator.java that handled blob generation logic. - @Luca-Guettinger
- Removed: stone and clay blob generation on Seth
- Closes GTNH#24367
- #36 Updated dependencies and gradle configuration to align with NewHorizonsCoreMod registry refactoring. - @Nikolay-Sitnikov
- Migration: Only affects dependent mods; must be merged with NewHorizonsCoreMod#1557.
Bug Fixes
- #48 Changed sky renderer to use renderViewEntity instead of a hardcoded camera entity in SkyProviderDynamic.java. - @Caedis
- Fixed: sky rendering with freecam
- #47 Unregister all mothership dimensions on server stop in AmunRa.java and removed leak prevention code from TickHandlerServer.java. Prevents dimension registration leakage in single-player where the JVM is reused across worlds. - @PLASMAchicken
- Fixed: dimension registration leak causing crashes when loading new worlds
- Closes GTNH#17362
- #46 Added compatibility fix in MothershipChunkProvider.java for EndlessIDs. - @UltraProdigy
- Fixed: crash when boarding mothership with EndlessIDs mod
- Closes GTNH#24758
- #44 Corrected calculation in AstronomyHelper.java that was discarding previously traveled distance when light speed was reached during travel. - @Morilli
- Fixed: travel time calculation when reaching light speed
- #43 Added isUseableByPlayer method implementation to TileEntityGravitation to resolve a JVM runtime issue where the method was visible at compile-time but not at runtime. - @tiffit
- Added: isUseableByPlayer method
- Fixed: AbstractMethodError when interacting with Artificial Gravity Generator
- Closes GTNH#20153
- #42 Added out-of-bounds and null checks in BlockBasicMeta, ItemBasicMulti, ItemBlockMulti, ItemJet, ItemThermalSuit, and BlockRendererMultiOre to validate metadata before rendering or using it. - @tiffit
- Added: metadata validation checks
- Fixed: hard crashes from invalid item/block metadata
- Closes GTNH#23684
Chores
- #35 Converted pl_PL.lang file encoding from unknown to UTF-8. - @Nikolay-Sitnikov
Contributors
Everyone who authored, reviewed or co-authored a change on this page, with how many of them:
@UltraProdigy (5), @tiffit (4), @czqwq (3), @Caedis (2), @glowredman (2), @Nikolay-Sitnikov (2), @Ranzuu (2), @boubou19 (1), @Guvante (1), @koolkrafter5 (1), @Luca-Guettinger (1), @Morilli (1), @PLASMAchicken (1)