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Infernal-Mobs ​

3 merged pull requests.

Bug Fixes ​

  • #21 Added null check for lastTarget before calling setAir in MM_Choke, and added a dead check to prevent duplicate updateAir calls. - @Worive
    • Fixed: NullPointerException in MM_Choke when mob dies during drowning damage, Duplicate updateAir calls on dead mobs
    • Closes GTNH#18374

Performance ​

  • #25 Optimized InfernalMobsClient render method to reduce allocation overhead. - @boubou19
    • Fixed: Excessive render allocations
  • #23 Refactored InfernalMobsCore and related proxy classes to properly null out world references in client code, preventing memory leaks from retained world instances. - @Alexdoru
    • Fixed: World client memory leak

Contributors ​

Everyone who authored, reviewed or co-authored a change on this page, with how many of them:

@boubou19 (2), @Alexdoru (1), @Pxx500 (1), @sisyphussy (1), @Worive (1)