Infernal-Mobs
3 merged pull requests.
Bug Fixes
- #21 Added null check for lastTarget before calling setAir in MM_Choke, and added a dead check to prevent duplicate updateAir calls. - @Worive
- Fixed: NullPointerException in MM_Choke when mob dies during drowning damage, Duplicate updateAir calls on dead mobs
- Closes GTNH#18374
Performance
- #25 Optimized InfernalMobsClient render method to reduce allocation overhead. - @boubou19
- Fixed: Excessive render allocations
- #23 Refactored InfernalMobsCore and related proxy classes to properly null out world references in client code, preventing memory leaks from retained world instances. - @Alexdoru
- Fixed: World client memory leak
Contributors
Everyone who authored, reviewed or co-authored a change on this page, with how many of them:
@boubou19 (2), @Alexdoru (1), @Pxx500 (1), @sisyphussy (1), @Worive (1)