Tainted-Magic
8 merged pull requests.
Changes
- #48 Updated ItemShadowFortressArmor, ItemVoidFortressArmor, and ItemVoidmetalGoggles to remove spacesuit functionality; updated GT5-Unofficial dependency version. - @FourIsTheNumber
- Removed: spacesuit from armor items
- #43 Removed UpdateHandler class and update check logic from TaintedMagic, ConfigHandler, and TaintedMagicEventHandler. - @danyadev
- Removed: update checker, UpdateHandler class
- #42 Updated ItemVoidwalkerBoots to respect step assist configuration and made step assist and omnidirectional speedup default to on. Updated Gradle wrapper to latest convention plugin. - @danyadev
Balance
- #41 Modified speed values in ItemVoidwalkerBoots. - @SST-03
- Closes GTNH#22289
Bug Fixes
- #46 Added harvest level check from Vajra to ItemThaumicDisassembler to allow breaking hardness-restricted blocks; increased durability cap. - @thenextelement
- Added: support for breaking JABBA barrels and other mod blocks
- Fixed: Thaumic Disassembler unable to break certain blocks
- Closes GTNH#23873
- #44 Corrected spelling errors in ItemFocusVisShard.java and en_US.lang localization strings. - @Yoshy2002
- Fixed: typos in vis shard focus and lang strings
- #40 Updated RecipeVoidsentBlood to properly handle Crimson Cult Boots and refactored recipe application logic. - @Worive
- Fixed: Voidsent Blood application to Crimson Cult Boots
- Closes GTNH#14094
Internal / Refactor
- #45 BlockWarpwoodLeaves now uses BFS leaf decay implementation from GTNHLib instead of local code; simplified from 113 to 21 lines. - @Alexdoru
- Added: GTNHLib dependency for leaf decay
- Removed: local leaf decay implementation
Contributors
Everyone who authored, reviewed or co-authored a change on this page, with how many of them:
@chochem (2), @danyadev (2), @Ruling-0 (2), @Alexdoru (1), @boubou19 (1), @FourIsTheNumber (1), @LazyFlesh (1), @Pxx500 (1), @sisyphussy (1), @SST-03 (1), @thenextelement (1), @UltraProdigy (1), @Worive (1), @Yoshy2002 (1)