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RemoteIO ​

3 merged pull requests.

Bug Fixes ​

  • #31 Added validation in TileRemoteInterface to block self-connection attempts, preventing recursive AE2 network topology errors. - @Algent
  • #26 Modified VanillaPacketHelper and TileCore to properly guard client-side operations and prevent NoClassDefFoundError crashes on dedicated servers. - @Alexdoru
    • Fixed: dedicated server crash on client action
    • Closes GTNH#24236

Performance ​

  • #25 Modified TileMachineReservoir#update to avoid triggering chunk loads when looking up adjacent blocks, reducing runtime allocations and memory pressure. - @Alexdoru
    • Fixed: chunk loading in update tick

Contributors ​

Everyone who authored, reviewed or co-authored a change on this page, with how many of them:

@Alexdoru (2), @Algent (1), @lc-1337 (1), @mitchej123 (1), @UltraProdigy (1)