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Highlights ​

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GuideNH In-Game Guide Framework ​

GuideNH is an in-game guide framework that lets players open interactive guides directly within Minecraft using a configurable keybind. It features full Markdown rendering, NEI recipe integration, interactive 3D multiblock previews, bookmarks, history, searchable content, and support for custom tags and localization.

GuideNH In-Game Guide FrameworkGuideNH In-Game Guide FrameworkGuideNH In-Game Guide Framework

Shipped in 14 pull requests

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Output side selection in singleblock GUI ​

Singleblock machine GUIs now allow players to select which side outputs items or fluids without rotating the machine. Shift-click the item or fluid auto-output button and a small pad of arrows plus a back-face button appears, letting you send output to any side except the one the GUI is on.

Shipped in: GT5-Unofficial #6909

Watch on Discord - 1 video clip(s)

Connected textures across GregTech ​

Every piece of GregTech glass, every coil, solenoid and winding, the whole Waterline and a few dozen casings now use connected textures. Casings, glass, coils, solenoids and windings blend into their neighbours instead of tiling, machine blocks and hatches match the casing they are set into, and the Waterline plant got the same treatment. The author called the pull request that started it "the great CTMification", which is about right - it reaches most of what you look at while building.

All of it rests on the compact CTM support Angelica added this cycle; see Compact connected textures in Angelica for the renderer side. CropsNH picked up the same casing-texture interface, so the Industrial Farm's controller now blends into its casing block.

This is how the blocks are drawn, not what they do.

Connected textures across GregTech

Shipped in: GT5-Unofficial #7076, GT5-Unofficial #7019, GT5-Unofficial #7166, GT5-Unofficial #7286, GT5-Unofficial #7281, GT5-Unofficial #7016, CropsNH #174

Other changes

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Instantly Connecting Pipes ​

All GregTech fluid pipes, item pipes, and cables now connect instantly when placed, eliminating the visual delay players previously experienced. As before, they still only connect where you point them, not to every neighbour.

Shipped in: GT5-Unofficial #6748

Watch on Discord - 1 video clip(s)

Fix missing pixels on the Tinkers inventory tab ​

The unselected vanilla tab in the Tinkers inventory screen is no longer missing three pixels in its bottom-left corner.

Shipped in: TinkersConstruct #259

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Ice Creams ​

A new Ice Cream Machine, complete with its own 3D model, dispenses one of about 70 hand-drawn ice creams for two Gold Credits, and it is fussy: it rolls a chance of being out of order each day and has a daily serving limit. Some flavours do something when eaten: Hot Fudge gives Fire Resistance, MHDCSM gives Strength and Resistance, and a few of the less appetising ones will make you regret it.

Ice Creams

Shipped in: GT5-Unofficial #7549, GT5-Unofficial #7815, GT5-Unofficial #7843, GT5-Unofficial #7797, GT5-Unofficial #7896, GT5-Unofficial #7934

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Tinkers Construct Modifier Station Overflow ​

The Tool Station, Tool Forge and Crafting Station now apply as much of a modifier as the tool can take in one go, and leave any leftover modifier items in the grid instead of eating them or refusing the craft.

Shipped in: TinkersConstruct #294

Watch on Discord - 1 video clip(s)

New Main Menu Backgrounds ​

The main menu has 23 new backgrounds sourced from NASA and ESA, featuring photography from the Hubble Space Telescope, James Webb Space Telescope, and the Artemis II mission. The menu itself was reworked too - a Credits button, recolored and repositioned buttons, an image-credit line, and an up-to-date Discord link.

New Main Menu BackgroundsNew Main Menu BackgroundsNew Main Menu Backgrounds

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Instant-On Multiblock Recipe Checks ​

Multiblocks now react to their hatches the moment something changes instead of re-checking on a timer, so an idle multi starts the tick its inputs land rather than up to five seconds later; it should also help TPS in bases full of idle machines, though that has not been measured. New items in an input bus or hatch, a drained output, a swapped data stick, a stocking bus restocking from ME: all of it kicks off a recipe check on the next tick.

Shipped in: GT5-Unofficial #7185, GT5-Unofficial #7418, GT5-Unofficial #7437

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Large Hadron Collider and Beamcrafting ​

The Large Hadron Collider is a new UV+ multiblock that replaces the compact cyclotron, accelerating particles and colliding them to generate new particles based on collision energy. Beamcrafting introduces a new machine that uses item, fluid, and particle beam inputs to craft advanced materials, with supporting beam infrastructure (mirrors, stabilizers, splitters) for routing.

Large Hadron Collider and BeamcraftingLarge Hadron Collider and Beamcrafting

check your build - 1 of these change(s). The steps are on the Before you update page.

Shipped in 30 pull requests

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Keybinding improvements ​

Controlling gained a visual keyboard: an on-screen keyboard for viewing and rebinding keys at a glance, plus a Key Map button showing all current binds and conflicts. Integration with lwjgl3ify's keyboard layout detection displays the actual key you're binding on non-QWERTY layouts instead of the QWERTY equivalent.

Shipped in: Controlling #15

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Field Engineer's Toolbox ​

A single-item replacement for the IC2 toolbox, with dedicated slots for the seven core GT tools, a battery slot and six generic slots. Press Pick Block while holding the toolbox to open a radial tool menu (or, when looking at a machine, to jump straight to the right tool) without ever taking the tool out.

Field Engineer's ToolboxField Engineer's ToolboxField Engineer's Toolbox

Shipped in: GT5-Unofficial #5906, GT5-Unofficial #6149, GT5-Unofficial #6130, GT5-Unofficial #6104, GT5-Unofficial #7561, GT5-Unofficial #7568

Watch on Discord - 1 video clip(s)

Crafting Station and Compartment Improvements ​

Crafting stations now remember which items came from your inventory versus side inventories and return them accordingly. The GUI now uses screen space better, hanging the side-inventory slots above the crafting grid instead of pushing it sideways, and compartments work with crafting stations again; a Diamond Compartment gives you a 400-slot bulk store without AE2.

Shipped in: Binnie #116, TinkersConstruct #317

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Directional Arrows in Quest Book ​

Quest lines in the quest book now display directional arrows (chevrons) to help visualize the flow of quests and progression. A new toggle button lets you enable or disable these arrows, and hovering over a quest will animate all connected lines; this animation effect can also be turned off in the config.

Shipped in: BetterQuesting #205

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Personal Dimension Style Upgrade ​

The Personal Dimension creation interface has received a complete redesign with a fresh GUI and terrain preview. Boundary, gap and center blocks are now customizable with metadata support, GTNH ships several hundred decorative Chisel and Ztones variants to pick from, and there is a new terrain preset plus an option to apply the customizations to every surface layer.

Personal Dimension Style UpgradePersonal Dimension Style UpgradePersonal Dimension Style Upgrade

Shipped in: PersonalSpace #37, PersonalSpace #42

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Power Buttons for Singleblock Machines ​

Singleblock processing machines now have power buttons integrated directly into their GUIs. No more carrying a soft mallet around just to switch an electric machine on or off; steam machines are the one exception.

Power Buttons for Singleblock Machines

Shipped in: GT5-Unofficial #5478, HydroEnergy #49

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Belt Lantern Support ​

The Lantern and Soul Lantern from Et Futurum Requiem can now be worn in a Baubles-Expanded belt slot, freeing your hands while Angelica's dynamic lighting keeps lighting your way.

Belt Lantern SupportBelt Lantern Support

Shipped in: Et-Futurum-Requiem #107

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Pinnable inventory and backpack slots ​

Pin important items in place by Ctrl+Middle-clicking slots in your inventory, backpacks, and adventure backpacks to protect them from accidental sorting, drop-off, and most bulk transfers. Pinned slots display customizable visual indicators with 9 icon styles and adjustable offsets.

Pinnable inventory and backpack slotsPinnable inventory and backpack slotsPinnable inventory and backpack slots

Shipped in: InventoryBogoSorter #215

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OreDictionary Support in Machine Recipes ​

Machines can now accept OreDictionary items in recipes in addition to specific item stacks, allowing more flexible recipe definitions. In NEI these inputs cycle through every item that matches, so one recipe now covers what used to need a dozen.

OreDictionary Support in Machine RecipesOreDictionary Support in Machine RecipesOreDictionary Support in Machine Recipes

Shipped in: GT5-Unofficial #6055

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Improved ArchitectureCraft lighting ​

ArchitectureCraft blocks now have improved lighting that mimics vanilla more closely. Slopes no longer show horizontal dark bands, and the transition to adjacent full blocks is seamless.

Improved ArchitectureCraft lightingImproved ArchitectureCraft lightingImproved ArchitectureCraft lighting

Shipped in: ArchitectureCraft #32

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Bubble Columns ​

Bubble columns have been moved out of experimental and significantly enhanced with improved visuals, particle effects, and directional water current behavior.

Shipped in: Et-Futurum-Requiem #44

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Quest Completion Percentage Display ​

The quest book now displays the total number of quests completed along with a completion percentage. Chapter completion text now shows a percentage as well.

Quest Completion Percentage Display

Shipped in: BetterQuesting #223, BetterQuesting #224

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Custom JourneyMap Mob Icons ​

Nearly every mob in the modpack now has a custom icon and will be visible on JourneyMap, improving exploration, base defense, and mob hunting.

Custom JourneyMap Mob Icons

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ChromaticTooltips Tooltip Overhaul ​

ChromaticTooltips has been added to the modpack, overhauling tooltip appearance with gradient borders, attribute and enchantment icons, and structured information sections. The tooltip style can be customized via resource packs for a more readable and visually appealing look.

ChromaticTooltips Tooltip OverhaulChromaticTooltips Tooltip OverhaulChromaticTooltips Tooltip Overhaul

Shipped in: ChromaticTooltips #4, ChromaticTooltips #5, ChromaticTooltips #6, ChromaticTooltips #7, ChromaticTooltips #8

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Fluid Canning Machine Merged ​

The Fluid Canning Machine has been merged into the standard Canning Machine, which now handles both fluid and solid recipes in a unified machine. The TurboCan Pro is no longer a multi-mode machine, and existing Fluid Canners are now deprecated but will continue to work until removed in a future update.

Fluid Canning Machine Merged

Shipped in: GT5-Unofficial #5763, NewHorizonsCoreMod #1580

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NEI Ore Stats Visual Upgrade ​

The Vein Stats, Small Ore Stats, and Underground Fluid Stats pages in NEI have received a visual redesign. Hovering over worlds now shows the spawn chance percentage for veins, and the "See All" button has been replaced with direct clicking on the vein/ore/fluid name.

NEI Ore Stats Visual UpgradeNEI Ore Stats Visual UpgradeNEI Ore Stats Visual Upgrade

Shipped in: GT5-Unofficial #6537, GT5-Unofficial #6603

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Full Color System ​

A complete in-client color system for Minecraft text with support for 16 classic colors, 16 million RGB hex colors, gradients, rainbow and wavy text effects, and formatting like bold and italic.

Each effect is a toggle on the Text page of the options screen

Works everywhere text is rendered (in chat, signs, anvils, quests, and more) without requiring plugins.

A quest title in rainbow: the system works wherever text is drawn

Shipped in: Angelica #1669, BetterQuesting #199, GTNHLib #328, Angelica #1754, Et-Futurum-Requiem #69, GTNHLib #389

Watch on Discord - 1 video clip(s)

Drawers Support Vertical Placement ​

Storage Drawers can now be placed facing upwards and downwards in addition to the four horizontal directions, matching JABBA's directional flexibility. The JABBA dolly works seamlessly with this new orientation system.

Drawers Support Vertical Placement

Shipped in: StorageDrawers #74, StorageDrawers #73, Jabba #51

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Shift-break clears covers and color ​

Breaking single-block machines while holding Shift now drops any attached covers and resets colorization. Covers pop off as items and the machine loses its paint, so you get the parts back instead of a pre-decorated block.

Shipped in: GT5-Unofficial #6485, GT5-Unofficial #7611

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Vis-Regulated Maintenance Hatch ​

An automated maintenance device that uses Centi-Vis to repair machine wear, eliminating the need for manual wand-waving maintenance routines. It draws 25 vis of each of the six primal aspects from your vis net to clear maintenance issues, and needs EMT research to unlock.

Shipped in: GT5-Unofficial #6022, NewHorizonsCoreMod #1623

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Ore Refactor ​

A comprehensive overhaul of GT New Horizons' ore generation system that removes ore tile entities, unifies vein generation across GT, Bartworks, and GT++, rewrites asteroid generation to be more common but smaller, and adds more stone types for ores. Worldgen and the Detrav scanner are much faster, and NEI now finds the veins that produce a given ore product.

Ore RefactorOre RefactorOre Refactor

world data - 1 of these change(s). The steps are on the Before you update page.

Shipped in: GT5-Unofficial #4984, GT5-Unofficial #5307, GT5-Unofficial #5076, Draconic-Evolution #76

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Tool Revamp ​

Electric tools got a pass: new tier variants, more battery choices in their recipes, and textures that finally match their materials. Wire Cutters, Electric Files, and Jackhammers now come in LV-HV variants, tools can be crafted with Sodium, Cadmium, or Lithium batteries, and textures have been improved to reflect material tiers and exotic material variants.

Tool Revamp

Shipped in: GT5-Unofficial #5612, GT5-Unofficial #4669

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Singleblock Arc Furnace 3A Power ​

Singleblock arc furnaces are back to drawing 3 amps at 300 % power, with recipe times halved to match. Players with existing arc furnace power setups should check their supply can handle the increased (3A) draw.

Shipped in: GT5-Unofficial #6975

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Electric Prospector Improvements ​

The Electric Prospector's scanner UI has been significantly enhanced with a search bar to find ores, a directional arrow showing which way you're facing, and improved map navigation that scales to your screen. Hovering over ores now displays their coordinates, and right-clicking an ore creates a temporary waypoint to help you locate it.

Shipped in: GT5-Unofficial #7219, GT5-Unofficial #5153

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Matter Manipulator FMP Copying ​

The Matter Manipulator can now copy Forge Multiparts, including Project Red's red alloy wire and gates. Pasted components maintain their rotation and configuration.

Matter Manipulator FMP CopyingMatter Manipulator FMP Copying

Shipped in: MatterManipulator #34

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Visual Prospecting Team Sharing ​

Ore vein and underground fluid discoveries are shared with your GTNH team: teammates who are online see them immediately, and anyone offline receives what they missed when they next log in. This includes marking veins as depleted, keeping your entire team's prospecting data synchronized.

Shipped in: VisualProspecting #85

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World Selection Improvements ​

World saves now capture a screenshot and display it as an icon in the world list. Loading a world shows a progress bar with a chunk colormap grid as spawn chunks generate. The world selection screen also includes a search bar that filters by name or folder.

Shipped in: Et-Futurum-Requiem #72

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Crafting Plan List Mode Screenshots ​

You can now screenshot your crafting plan in list mode just like tree mode. List mode screenshots automatically calculate ratios to make them more readable and easier to share.

Crafting Plan List Mode Screenshots

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Matter Manipulator Enhanced Copy Features ​

The Matter Manipulator now supports copying Carpenter's Blocks with full orientation and cover preservation, includes Advanced Copy Options for automatic wireless connector re-linking and P2P interface automation, and adds OpenComputers cable support to Cable Mode.

Matter Manipulator Enhanced Copy FeaturesMatter Manipulator Enhanced Copy FeaturesMatter Manipulator Enhanced Copy Features

Shipped in 9 pull requests

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Combo Keybinds ​

Controlling now supports combo keybinds, allowing you to hold modifier keys like Ctrl, Alt, or Shift while pressing other keys for extended keybind functionality. This backported feature includes a public API for mods to integrate with modifier keybinds, though combo keybinds currently don't work inside GUIs.

Combo Keybinds

Shipped in: Controlling #8, Freecam #17

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Draconic Evolution Avaritia Config ​

Avaritia tools and armor can now be configured using Draconic Evolution's config GUI. Infinity Armor exposes the same parameters as Draconic Evolution armor plus Avaritia-specific toggles, and the Infinity tools and bow gain their own configurable options.

Draconic Evolution Avaritia ConfigDraconic Evolution Avaritia Config

Shipped in: Avaritia #83

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Large Neutralization Engine ​

A new multiblock acid generator that burns acids for power (feed it an alkali to push efficiency as high as 500 %) while you keep its toxic residue under control. The generator features new materials like Francium Hydroxide, increased fuel values for acids, and a Toxic Residue Sensor Hatch for advanced automation, but pushing it too hard will cause catastrophic explosions.

Large Neutralization EngineLarge Neutralization EngineLarge Neutralization Engine

Shipped in: GT5-Unofficial #6117, GT5-Unofficial #6570, GT5-Unofficial #6244, GT5-Unofficial #6957

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Baubles UI Update ​

The Baubles inventory now spreads its slots across up to four columns instead of one long scrolling column. A scrollbar only appears when there are more than 32 bauble slots. Players who prefer the original single-column layout can restore it by setting maxColumns to 1 in the Baubles.cfg config file.

Baubles UI Update

Shipped in: Baubles-Expanded #26

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Project Red Autocrafter TPS Fix ​

Project Red autocrafters were causing significant server lag (TPS tanking). Autocrafters now cache the recipe for their plan instead of rescanning the whole recipe list, cutting their tick cost dramatically.

Shipped in: ProjectRed #69

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Matter Manipulator QOL Improvements ​

Edit Transform is now available in all Matter Manipulator modes, eliminating the need to reselect when modifying your selection. AE cables of any color in your inventory can now be used to place a cable of that type, whatever color the copy calls for.

Matter Manipulator QOL Improvements

Shipped in: MatterManipulator #79, MatterManipulator #72, MatterManipulator #73

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Mechanical Armor ​

A new tech-based armor system that scales through HV and beyond, featuring customizable frames with different slot types for augments and energy cores. Each frame trades protection against the mix of Protection, Movement, Utility and Prismatic augment slots you get, so you build the ability set you want.

Shipped in 28 pull requests

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BogoSorter - AE2 NEI Integration ​

NEI tooltips now show how much of an item your AE2 network holds, whenever you have a terminal open, or are carrying a charged Wireless Terminal in range of an access point. Thaumic Energistics essentia is included. Search for items in your AE2 network directly from NEI recipe views with a single keybind, eliminating the need to manually close recipes and search.

BogoSorter - AE2 NEI IntegrationBogoSorter - AE2 NEI IntegrationBogoSorter - AE2 NEI Integration

Shipped in: InventoryBogoSorter #184, InventoryBogoSorter #226

Watch on Discord - 1 video clip(s)

Exo-Foundry Fluid Solidifier ​

A powerful tiered multiblock Fluid Solidifier with customizable modules to alleviate endgame burden on the Fluid Shaper. The Exo-Foundry spans UEV to UXV tiers and features 7 modules with pairing bonuses that activate when complementary modules are used together, allowing players to configure processing to their needs.

Exo-Foundry Fluid SolidifierExo-Foundry Fluid SolidifierExo-Foundry Fluid Solidifier

Shipped in: GT5-Unofficial #4627, GT5-Unofficial #5387

Watch on Discord - 1 video clip(s)

Recipe Counter for Multiblocks ​

A recipe counter feature has been added to multiblock machines, allowing players to see how many recipes their machines have completed. This can be checked via the Portable Scanner to help track production statistics across your base.

Recipe Counter for Multiblocks

Shipped in: GT5-Unofficial #5710, GT5-Unofficial #5713

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Freecam Mod Backport ​

A backport of the modern Freecam mod bringing spectator-style camera controls to 1.7.10. Features creative and static movement modes, adjustable collision detection, saved camera positions (tripods), and extensive configuration options including fullbright and fog removal.

Shipped in: Freecam #11, Freecam #9, Freecam #6, Freecam #13, Freecam #14, Freecam #15

Watch on Discord - 1 video clip(s)

Pam's Harvest the Nether Replacement ​

Fether is a complete 1:1 replacement for Pam's Harvest the Nether with entirely new textures created by artists. It also adds Weevils, and there is a hidden easter egg in there somewhere.

Pam's Harvest the Nether ReplacementPam's Harvest the Nether Replacement

Shipped in: Fether #2, Fether #6, NewHorizonsCoreMod #1622

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Modern Tab List ​

A 1.12.2-style player list has been backported to 1.7.10, featuring player head icons, ping displays, dynamic column sizing for up to 80 players, and customizable header/footer text. Proxy servers can also push custom display names, ranks, and sort order via plugin channels.

Modern Tab ListModern Tab ListModern Tab List

Shipped in: ServerUtilities #298

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Dyed Glass Translucent Covers ​

Dyed glass AE2 Facades now render translucent on GregTech pipes, cables, frames and machines instead of being drawn opaque.

Dyed Glass Translucent CoversDyed Glass Translucent Covers

Shipped in: GT5-Unofficial #6142

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Taskbar loading progress display ​

The game now displays loading progress in the taskbar on Windows and Linux during startup, providing visual feedback while the mod pack loads. This quality-of-life improvement is available in Java 17+ builds.

Shipped in: lwjgl3ify #281

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Boilers Mechanic Overhaul ​

Large boilers receive a major balance and mechanic update, with 20% higher base output, improved diesel fuel efficiency, the ability to consume solid and fluid fuels simultaneously for a 25% steam boost, and a new gradual efficiency loss mechanic when offline.

Boilers Mechanic OverhaulBoilers Mechanic OverhaulBoilers Mechanic Overhaul

Shipped in: GT5-Unofficial #5171

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Multiblock Sounds from Structure Center ​

Multiblock machine sounds now emit from the center of their structures instead of from the controller block. Larger multiblocks are also audible from further away, since the sound's range now scales with the structure.

Shipped in: GT5-Unofficial #5204, GT5-Unofficial #5155

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Network Visualization Cable Refinement ​

The Network Visualizer has moved into AE2 Unofficial and draws far thinner lines by default, so a large network reads as cables instead of a solid tangle; duplicate links that made the overlay flicker are gone. You can set the thickness of dense and normal cable lines separately under Client in config/AppliedEnergistics2.cfg, or from the in-game mod options; changes apply immediately.

Network Visualization Cable Refinement

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Aspect Recipe Index ​

Aspect Recipe Index is a new standalone mod that replaces TCNEIAdditions and brings comprehensive Thaumcraft integration to NEI. It displays aspect items, arcane crafting (shaped, shapeless and wands), infusion including runic shielding augmentation, alchemy, and aspect combinations, and shows the research each recipe requires.

Aspect Recipe IndexAspect Recipe IndexAspect Recipe Index

Shipped in: FindIt #28, ThaumicEnergistics #111

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Void Miner Ore Filtering UI ​

A new GUI lets you configure which ores your Void Miners will mine from your current dimension's drop pool. Toggle ores on and off directly in the interface, switch between blacklist and whitelist modes, and save your configuration to Data Sticks: no more tedious input bus setup required.

Void Miner Ore Filtering UI

Shipped in: GT5-Unofficial #5869, GT5-Unofficial #6302

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256A Dynamo Hatches UV-UXV ​

New 256A Dynamo Hatches are now available for UV-UXV tier multiblocks, so you no longer have to plaster an Active Transformer with 64A hatches to get the power out. Multi-amp energy and dynamo hatches now cost a tier-appropriate molten metal at every voltage tier instead of flat Silver, Electrum or Tungsten.

256A Dynamo Hatches UV-UXV

recipes changed - 1 of these change(s). The steps are on the Before you update page.

Shipped in: GT5-Unofficial #5665

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Mass Solidifier Multiblock ​

A fixed-size replacement for the Fluid Shaper: no more width mechanic, a flat 10 parallels per voltage tier, the hatch space of a full-width Shaper in a far smaller build, and a 20% EU discount. Existing Fluid Shapers convert to Mass Solidifiers in a crafting table, and everything that used to be built with a Shaper now asks for a Solidifier. The Fluid Shaper is deprecated and due for removal after 2.9. How high an energy hatch the Solidifier takes is set by the glass you build it with, all the way up, and it accepts the Debug Energy Hatch. In NEI it now sorts below the LV Fluid Solidifier.

Mass Solidifier Multiblock

check your build

Shipped in: GT5-Unofficial #5676, NewHorizonsCoreMod #1553, GT5-Unofficial #7728, GT5-Unofficial #6436, GT5-Unofficial #6027, GT5-Unofficial #5684, GT5-Unofficial #7025

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Power Goggles Chart Customization ​

Power goggles now offer extensive customization options including color adjustment for backgrounds, borders, measurements, and manual mode indicators. Players can toggle the power bar on/off and reset settings to defaults, with new manual mode allowing custom display boundaries.

Power Goggles Chart Customization

Shipped in: GT5-Unofficial #6013, GT5-Unofficial #6305, GT5-Unofficial #5008, GT5-Unofficial #5143

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Deprecate Buffered Dynamo for 4A TecTech ​

Early-game multiblock power generation is simplified by allowing TecTech 4A dynamo hatches in place of the old buffered dynamos. The old buffered dynamos are deprecated and will be removed in 2.10, so move your builds over to 4A TecTech dynamos before then.

Shipped in: GT5-Unofficial #6513, GT5-Unofficial #5818

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Shared space elevator inputs ​

Space Elevator mining modules can now share computation and plasma resources across all modules, simplifying multi-block setup and resource management. Precise per-module control is still available by placing hatches directly in modules, and all existing setups remain compatible.

Shipped in: GT5-Unofficial #5828

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Enchanting Automation ​

Full automation support for enchanting machines: the Thaumic Bases Overchanting Table, Draconic Evolution Disenchanter, and EnderIO Enchanter. All three take items from hoppers and pull experience from nearby Automagy XP jars or EnderIO XP Obelisks. The Overchanting Table and Disenchanter start on a redstone pulse; the EIO Enchanter crafts when a hopper pulls the finished book and emits a comparator signal you can build a clock around.

Shipped in: ThaumicBases #59, EnderIO #227, Draconic-Evolution #95

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InGame Info XML 3-state HUD toggle ​

InGame Info XML now supports a second optional HUD configuration file. Use the toggle key to cycle between your primary layout, a secondary layout (InGameInfo2.xml), or turn the HUD off completely.

Shipped in: InGame-Info-XML #37

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Overchanting Table world acceleration fix ​

The Overchanting Table now counts its own ticks instead of reading world time, so world accelerators actually speed it up.

Shipped in: ThaumicBases #59

Watch on Discord - 1 video clip(s)

GTNH 2.8.2-2.8.4 Release Highlights ​

The 2.8.2-2.8.4 release re-enables Open to LAN (with strong warnings), lets a Certus Quartz Tank column be drained through an empty tank above the fluid, and removes industrial diamond crafting from the singleblock Compressor.

Shipped in: GT5-Unofficial #5220, NewHorizonsCoreMod #1504, AE2FluidCraft-Rework #364, WitcheryExtras #34

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Index · Previous: OpenComputers · Next: New Content

Contributors ​

Everyone who authored, reviewed or co-authored a change on this page, with how many of them:

@Dream-Master (87), @UltraProdigy (44), @FourIsTheNumber (32), @ham-corp (24), @RecursivePineapple (23), @ABKQPO (21), @tiffit (19), @Caedis (18), @Ranzuu (17), @chrombread (16), @Ruling-0 (14), @Auynonymous (11), @AnsonYeung (9), @Azusfin (9), @boubou19 (9), @Luca-Guettinger (9), @Algent (8), @alppp (8), @Nikolay-Sitnikov (8), @Spaghetti-OberNub (8), @Yoshy2002 (8), @querns (7), @slprime (7), @FrostyFire1 (6), @loenaaaa (6), @Alexdoru (5), @Pxx500 (5), @serenibyss (5), @sisyphussy (5), @chochem (4), @danyadev (4), @DeathFuel (4), @Eldrinn-Elantey (4), @EnderProyects (4), @jude123412 (4), @koolkrafter5 (4), @mitchej123 (4), @Nana-Sakura (4), @NotAPenguin0 (4), @cubefury (3), @felixfour (3), @glowredman (3), @leagris (3), @seventh-june (3), @Windorain (3), @copilot-pull-request-reviewer (2), @DylanTaylor1 (2), @Guvante (2), @Kogepan229 (2), @MassAnarchyy (2), @Miklebe (2), @MLGfruitshoot (2), @OTPANNIEXD (2), @purebluez (2), @ReignOfFROZE (2), @Sanduhr32 (2), @Spicierspace153 (2), @StaffiX (2), @TheYoingLad (2), @VortexSo4 (2), @YannickMG (2), @54M44R (1), @ah-OOG-ah (1), @Angry3vilbot (1), @AshVz (1), @C0bra5 (1), @Chi31415 (1), @combusterf (1), @Connor-Colenso (1), @czqwq (1), @dagger8243 (1), @DancingSnow0517 (1), @Discreater (1), @eigenraven (1), @Ethryan (1), @evgengoldwar (1), @fehling135 (1), @hinyb (1), @JL2210 (1), @kuba6000 (1), @Kynake (1), @LazyFlesh (1), @lc-1337 (1), @lonei-G (1), @Lyfts (1), @paulbatum (1), @sbancuz (1), @SiwwiSiwwi (1), @SST-03 (1), @Taskeren (1), @telemenar (1), @TheEpicGamer274 (1), @vermz99 (1), @wlhlm (1), @YoungOnionMC (1), @zub143 (1)