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LittleTiles

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The sub-block building mod, 1.5.14 to 1.6.44, with no announcement all release. Mostly rendering and placement work, plus the fixes that stop a detailed build breaking.

New features and content

Placement mode now works like upstream, and a generic model loader expands what shapes can be created. Mesh flipping is supported, giving you more flexibility in how you orient your custom blocks.

New features and contentNew features and contentNew features and content

Shipped in 26 pull requests

Changes

Rotation handling has been cleaned up throughout the codebase. ModularUI2 (MUI2) dependency was updated, and tooltips have been revised.

Changes

Shipped in: LittleTiles #142, LittleTiles #51, LittleTiles #49, LittleTiles #48, LittleTiles #44, LittleTiles #32, LittleTiles #28, LittleTiles #26

Performance

Meshes are now cached client-side for rendering, eliminating redundant calculations. Only edges that actually cut the mesh are processed, tile splitting is faster, and a stack overflow caused by too many bordering tiles has been fixed.

Shipped in: LittleTiles #126, LittleTiles #117, LittleTiles #116, LittleTiles #113, LittleTiles #43

Fixes

Various null pointer exceptions caused by tiles missing NBT data have been eliminated. BlockRenderHelper has been restored, rock material is no longer used, and placement bugs have been corrected.

FixesFixesFixes

Shipped in 26 pull requests

Index · Previous: The Vending Machine · Next: Tinkers' Construct