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Applied Energistics and its addons (1 of 3)

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The storage and autocrafting stack, which is where a GTNH base spends most of its attention. AE2 moved through 350 beta builds this release and its fluid addon a hundred more, so this is the largest body of work in the pack after GregTech itself: interface terminals, storage buses, level emitters, pattern handling and the crafting CPU.

New features and content

The storage and autocrafting interface has been overhauled with numerous enhancements. Pattern Repeaters can now process emitable crafting, and lite crafting mode offers a lighter alternative to full CPU operations. Storage cell upgrades are now visible in tooltips, and the crafting row displays your crafting history for easier reference. Interface terminals and pattern handling have been substantially improved with better name resolution and new configuration options.

New features and contentNew features and content

Shipped in 118 pull requests

Changes

AE2 networking has been restructured with improvements to crafting CPUs, wireless toolkits, and cell restrictions. The network visualizer now works more reliably, and several blocking mode additions prevent item type conflicts. The CPU Selector GUI has been restyled, and phantom slots can now use the sync handler for better integration with your network.

ChangesChangesChanges

Shipped in 65 pull requests

Performance

This release brings substantial performance gains across the board. Cable rendering is now optimized, wireless hub connections are more efficient, and pattern validation is now cached to prevent repeated checks each tick. Storage buses and interface operations have been optimized with 1-tick caching, and the network inventory handler processes items more quickly than before.

PerformancePerformancePerformance

Shipped in 29 pull requests

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